

- #Next limit realflow 2015 movie#
- #Next limit realflow 2015 software#
- #Next limit realflow 2015 license#
- #Next limit realflow 2015 simulator#
#Next limit realflow 2015 software#
RealFlow is a unique fluids and body dynamics software package which allows you to simulate anything from a single drop of water to a massive tsunami crashing across a beach, sweeping debris in its wake.

#Next limit realflow 2015 license#
RealFlow 10 + 1 Node includes one standalone license seat and one simnode, as well as the import-export plugins for all supported platforms. The biggest thanks of all goes to Marvel Studios for choosing Zoic, and trusting us with these shots.RealFlow 10 is the latest version of Next Limit’s fluid simulation software. I’d like to mention and thank Rocco Passionino, Kristen Branan, Lauren Weidel, Patrick Kavanaugh, and the rest of our amazing VFX team at Zoic Studios that worked on Avengers: Age of Ultron as well as Gus and the Next Limit software team for their support.
#Next limit realflow 2015 simulator#
No other commercial fluid simulator comes close! You’re always innovating, and finding new ways to maintain strong cross platform compatibility. RealFlow is reliable and fast! It has great feature support, and the support team behind it at Next Limit are some of the best artists and people I have had the pleasure of working with in the industry. The OpenVDB support is another feature I think I’m going to be using a lot in the coming year! I can’t wait to try DYVERSO in my upcoming projects, and I have already seen major speed and stability improvements as I have been using the 2015 Alpha on a number of other projects over the past 8 months with great success.

Not to mention the support from Next Limit is second to none! What do you think of the upcoming RF2015 version? Using export central I can easily output Alembic files for meshes and particles, as well as PRT files for Krakatoa. The functionality is superb, and also the wide range of export options makes it easy to use with a number of our other software packages. RealFlow is my go to software for anything involving fluids in our pipeline at Zoic Stuidos. How does RealFlow fit into your pipeline? I have been using it since RealFlow 2013, and since the introduction of Hybrido I have been able to use it on a more regular basis because of the faster sim times. The RealFlow Daemons are also extremely powerful and easy to use, and I couldn’t be happier with the results! How long have you been using RealFlow? By simply manipulating the Hybrido domain cell size and core particle sampling I was able to iterate with low particle counts, and still have a pretty good idea what the high resolution sim would look like in the end without waiting for a long simulation. I knew RealFlow would be perfect because Hybrido particles are very easy to manipulate, and they’re extremely fast to sim allowing for multiple iterations. Why did you choose to use RF for those shots? Helen Cho is monitoring a screen showing the Vibranium fusing itself to his cellular structure I used the RealFlow Magic Daemon to attract viscous Hybrido particles. For the early scenes where Tony Stark is acquiring the scepter I used RealFlow D-Splines and noise Daemons to control the flow of the ethereal blue particles as they were being siphoned off into the batteries on the table.
#Next limit realflow 2015 movie#
Where was RealFlow used in Avengers: Age of Ultron?įrom literally the first frame of the movie you can see RealFlow Hybrido being used in addition to Maya N-Particles for the scenes involving Loki’s scepter, and then later in the movie during the creation of Vision. …VFX/CG Supervisor Timothy Hanson at Zoic Studios talks about how they used RealFlow to make some amazing simulations for the blockbuster of the year, Avengers: Age of Ultron.

“Visual Evolution” is their mission- to evolve the story, art, and technology of the moving image, and through this evolution, broaden the audience for moving images. ZOIC Studios is a visual effects company based in Culver City, California and Vancouver, B.C., Canada. Avengers: Age of Ultron – A RealFlow Case Study from Zoic Studios
